1.40 patch

Subforo dedicado a los juegos de la casa: Matrix / Slitherine

Moderadores: Hetzer, Moderadores Wargames

Responder
Avatar de Usuario
Boores
Crack - Oberst
Crack - Oberst
Mensajes: 2973
Registrado: 15 Mar 2008, 18:58
STEAM: Jugador
Ubicación: Las Hespérides
Contactar:

1.40 patch

Mensaje por Boores »

Slitherine & HexWar are pleased to announce a horde of new features for Field of Glory, the award winning wargame! Version 1.4.0 is available through the in game updater for both PC and Mac. The biggest change in this version is the ability to control when your units evade and when they stand and fight. This adds a new layer to the tactical options available to commanders which we think fans will really enjoy. An external installer will be available next week for anyone who is not able to use the in game updater.

Significant changes for the 1.40 patch:
Ability to change a unit's evade setting. This allows the commander to decide if a unit will evade from combat or stand and fight giving a lot more control.
Ten new random maps for D.A.G. games.
New keyboard shortcuts for evades, facing and more. See the help section for more details.
In the 'New Game' and 'Issue Challenge' windows, it is now possible to sort historical scenarios by their year or their complexity.
Improved loading times.
Teasers for the next 4 army expansions.
Improved anarchy charges preventing impetuous units charging units behind stakes.
The 'attacked by artillery or firearm' die modifier for ranged combat cohesion tests is now applied if any ranged attack against the unit being tested used artillery/firearm, not just the current ranged combat.
Improved break, evade & rout move logic
When an allied leader is eliminated, only adjacent units that belong to the same nation will now have their cohesion tested.
Map editor: The unit palette is now organised by army book, to avoid excessively long lists of unit folders.
Map Editor: Improved the UI by using buttons with icons to select tools, instead of radio buttons.
In the map editor, the complexity field is now set automatically, rather than being user editable.
Battle group images are now stored in a way that uses less disk space making future patches much smaller.
Map Editor : It is possible to give units stakes in the map editor.
Fixed a crash bug (OutOfBoundsException in gamelogic.s.AncientsMovePathImp.intHexIDs).
Fixed all reported D.A.G. list errors in the Field of Glory forum.
Imagen

<<Alios ego vidi ventos;alias prospexi animo procellas>>Marcus Tullius Cicero
(He visto otros vientos,he afrontado otras tempestades)
nomada_squadman45
Crack - Oberst
Crack - Oberst
Mensajes: 6399
Registrado: 12 Jun 2007, 18:43
STEAM: Jugador
Ubicación: Descansando a la sombra de una palmera.

Re: 1.40 patch

Mensaje por nomada_squadman45 »

Solo os digo que el tema de los niveles de evasion para las tropas ligeras es un gran añadido, ya no podran usarse honderos y uniades poor para enganchar a tropas average y hasta aqui puedo leer mientras no salga el S&S :mrgreen:

Bueno puedo añadir que ahora para buscar escenarios es muuuuuchos mas comodo y facil de ver.
"Non vi sed arte, No por la fuerza sino por la astucia", LRDG
"Lo mejor en la vida es estar borracho, y lo segundo mejor es estar salido" Tyrion Lannister, Poeta.
Maulet
Moderador
Moderador
Mensajes: 6138
Registrado: 04 Abr 2006, 12:46
STEAM: Jugador
Ubicación: Barcelona

Re: 1.40 patch

Mensaje por Maulet »

no lo deja bajar para algunos? a mi no se me actualiza y no me deja downlodear:

An external installer will be available next week for anyone who is not able to use the in game updater.

edit: nada :mrgreen:
Responder