En el mes de Enero ya han actualizado tres títulos.
Fulda Gap 85. Korea 85. North German Plain 85.
http://www.hpssims.com/Pages/updates/up ... Modern.ASP
Actualizaciones HPS Modern Campaigns.
Moderador: Moderadores Wargames
Actualizaciones HPS Modern Campaigns.
De nada sirve rezar, Flanders. Yo mismo acabo de hacerlo y los dos no vamos a ganar. -Homer Simpson-
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- Regular - Feldwebel
- Mensajes: 589
- Registrado: 30 Oct 2003, 01:48
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- Ubicación: donde se oculta el sol
Re: Actualizaciones HPS Modern Campaigns.
Muy buen aporte Tubal !!!!!
Saludos.
Saludos.
- Kal
- Support-PdL
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- Registrado: 09 Jul 2005, 19:35
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- Ubicación: En la Inopia.
Re: Actualizaciones HPS Modern Campaigns.
Zoom 2D y otras mejoras en Mideast 67. Mis ojos dejarán de sangrar. A ver si lo aplican a los napos y ACW, poddió!!!
http://www.hpssims.com/Pages/updates/up ... Modern.ASP
NOTE: Starting with this version, no CD-check is performed by the
main program and all documentation is supported only in PDF format,
available from the Help menu in each application.
Changes for Middle East '67 1.07
- Added Magnified 2D view with 2x sized graphics.
- Change so that Disrupted units do not receive replacements and
Detached units receive replacements at one-fourth (not one-half) the
normal rate.
- Change to allow Battleships to fire AA at high flying aircraft.
- Added new Forced Bridge Crossing Rule which allows units to force a
bridge crossing against enemy ZOC (see Users Manual under Movement).
- Increased Engineer digging in bonus from 2x to 3x.
- Added toolbar button for highlighting units in Travel Mode.
- Added new Bunker and Mine Prob Parameter Data Values and allowing
non-bridge engineer units to construct Bunkers.
- Added new Night Move Disruption parameter data value which determines
probability of night movement by non-rail and non-travel or
non-road movement units causing Disruption.
- Change so that Interdiction attacks have twice the chance of Disruption
and can cause the loss of up to half the movement allowance in movement
points.
- Added a range 1 hard target artillery fire modifier (see Users Manual
under Firing).
- Change so that towed AT gun unit which changes to Travel Mode after
firing at most once before the change will not trigger to enemy
Opportunity Fire.
- Added Quality Fire Modifier Parameter Data Value which applies to
quality A and B units.
- Added Optional Rule for delayed reporting of enemy Disruption.
- Change so that half Frozen Penalty is applied only to Urban (Village,
Town, City, and Industrial) hexes.
http://www.hpssims.com/Pages/updates/up ... Modern.ASP
NOTE: Starting with this version, no CD-check is performed by the
main program and all documentation is supported only in PDF format,
available from the Help menu in each application.
Changes for Middle East '67 1.07
- Added Magnified 2D view with 2x sized graphics.
- Change so that Disrupted units do not receive replacements and
Detached units receive replacements at one-fourth (not one-half) the
normal rate.
- Change to allow Battleships to fire AA at high flying aircraft.
- Added new Forced Bridge Crossing Rule which allows units to force a
bridge crossing against enemy ZOC (see Users Manual under Movement).
- Increased Engineer digging in bonus from 2x to 3x.
- Added toolbar button for highlighting units in Travel Mode.
- Added new Bunker and Mine Prob Parameter Data Values and allowing
non-bridge engineer units to construct Bunkers.
- Added new Night Move Disruption parameter data value which determines
probability of night movement by non-rail and non-travel or
non-road movement units causing Disruption.
- Change so that Interdiction attacks have twice the chance of Disruption
and can cause the loss of up to half the movement allowance in movement
points.
- Added a range 1 hard target artillery fire modifier (see Users Manual
under Firing).
- Change so that towed AT gun unit which changes to Travel Mode after
firing at most once before the change will not trigger to enemy
Opportunity Fire.
- Added Quality Fire Modifier Parameter Data Value which applies to
quality A and B units.
- Added Optional Rule for delayed reporting of enemy Disruption.
- Change so that half Frozen Penalty is applied only to Urban (Village,
Town, City, and Industrial) hexes.
One lovely morning about the end of april 1913, found me very pleased with life in general...