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NOVEDAD " Egipto: diseñando un imperio "

Publicado: 08 Feb 2010, 17:33
por Boores
http://slitherine.com/games/heae_egypt_pc
Egypt - Engineering an Empire is the first in a series a turn based grand strategy games with important economic and military aspects linked to the History TV channel series Engineering an Empire. You must engineer an empire from its roots to the height of its power. You take the role of ruler of one of the many tribes and kingdoms of the ancient near east ranging from Egypt to Assyria, and Persia to the Hittites. All nations, cities, troop types and events are carefully researched to be as historically accurate as possible without compromising on game play. A core concept of the games design is that it should be easy to pick up and play for new users, yet have hidden depths that allow experts to really gain an advantage.

The player controls their empire from three principal screens, the campaign map, the city view and the battlefield.
Campaign map: This shows a view of the entire game area. It shows mountains, forests, coasts, seas, rivers, cities and armies. The campaign is turn based so the player makes all decisions and decides when to progress to the next turn and let the other players take their turn.
City view: Each city can be viewed to see the structures it contains, its garrison and to make economic decisions about that cities future.
Battlefield: When diplomacy fails combat is the only option. When two armies meet or a city is attacked a battle results. These are resolved on a simple yet addictive turn based battle system.
Está en fase Beta, así que anotaos y demos opiniones.

Saludos.

Re: NOVEDAD " Egipto: diseñando un imperio "

Publicado: 08 Feb 2010, 17:43
por Boores
Ala, ya me he anotado a la beta. Ahora a esperar a ver que pasa. Por cierto menudo rollo de acuerdo legal que ponen. Debe ser para acojonar, y que a nadie se le ocurra filtrar información a la competencia. No sé :nervios:
igual la SGAE está por aquí :nervios:

Bueno, tampoco hacemos nada malo por comentar asi que Albricias Alvar Fañez :blabla:

Saludosss :army:

Re: NOVEDAD " Egipto: diseñando un imperio "

Publicado: 08 Feb 2010, 17:49
por Haplo_Patryn
Gracias Boores. Este juego lo vi anunciado hace unos meses, hay unas screenshots para otra plataforma y la pinta es un poco siguiendo la línea de Slitherine: gráficos sencillos pero con pinta de ser profundo. El aspecto jugable parece interesante aunque los gráficos son realmente muy arcaicos y en 2D.

Habrá que esperar noticias.

Re: NOVEDAD " Egipto: diseñando un imperio "

Publicado: 27 Mar 2010, 14:59
por Boores
Ya ha salido. http://www.slitherine.com/games/heae_egypt_pc

Lo he comprado por variar. Ya os diré impresiones. Es single player, solo admite multiplayer en hot seat 1-1.
Saludos. :Ok:

Re: NOVEDAD " Egipto: diseñando un imperio "

Publicado: 28 Mar 2010, 10:51
por Duncan Ferguson
¿Se parece al Esparta o al Chariots Of War o está "dumbed down"?

Lo han sacado sin mucho bombo...y eso no es bueno.

Yo me apuntaría a un Esparta 2 con el motor de batallas similar al FoG :babas:

Re: NOVEDAD " Egipto: diseñando un imperio "

Publicado: 28 Mar 2010, 11:03
por unbbmas
Gracias Boores ,tiene muy buena pinta ¡¡

Te estas convirtiendo en otro Haplo_Patryn y yo estoy casado y tengo una hija pequeña :nervios:
Boores escribió:http://slitherine.com/games/heae_egypt_pc
Egypt - Engineering an Empire is the first in a series a turn based grand strategy games with important economic and military aspects linked to the History TV channel series Engineering an Empire. You must engineer an empire from its roots to the height of its power. You take the role of ruler of one of the many tribes and kingdoms of the ancient near east ranging from Egypt to Assyria, and Persia to the Hittites. All nations, cities, troop types and events are carefully researched to be as historically accurate as possible without compromising on game play. A core concept of the games design is that it should be easy to pick up and play for new users, yet have hidden depths that allow experts to really gain an advantage.

The player controls their empire from three principal screens, the campaign map, the city view and the battlefield.
Campaign map: This shows a view of the entire game area. It shows mountains, forests, coasts, seas, rivers, cities and armies. The campaign is turn based so the player makes all decisions and decides when to progress to the next turn and let the other players take their turn.
City view: Each city can be viewed to see the structures it contains, its garrison and to make economic decisions about that cities future.
Battlefield: When diplomacy fails combat is the only option. When two armies meet or a city is attacked a battle results. These are resolved on a simple yet addictive turn based battle system.
Está en fase Beta, así que anotaos y demos opiniones.

Saludos.

Re: NOVEDAD " Egipto: diseñando un imperio "

Publicado: 28 Mar 2010, 11:44
por Haplo_Patryn
Parece que se parece bastante a los juegos de Slitherine (Sparta y Chariots of War) y las primeras impresiones de los jugadores es la misma, sólo que parece algo más "simplificado" que esos juegos anteriores. Lo cierto es que son juegos divertidos y baratos los que saca Slitherine. :)

Re: NOVEDAD " Egipto: diseñando un imperio "

Publicado: 28 Mar 2010, 12:15
por Boores
Las batallas son de 6 unidades en un mapa de exagonos, y el terreno influye. Así que cambian el sistema de batallas tipo Legion, o como el mismisimo Dominions 3, es decir, de disposición táctica y mira lo que sucede, a uno más activo en que se trabaja con turnos.
Ya os iré comentando más y subiendo imágenes del susodicho. :army:

Re: NOVEDAD " Egipto: diseñando un imperio "

Publicado: 28 Mar 2010, 14:17
por Boores
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Os pongo sendas imágenes del manual del juego sobre las batallas. :Ok: