Por lo que vislumbro en las screenshots y en la descripción del juego parece aunar componentes del TOAW III (pero con aviación y navíos en plan bien) y del Commander y SC2. Lo mismo luego se parece lo que un huevo a una castaña  
 
Dios mío, ahora que empezaba a controlar un poco el TOAW III  
  
 
Descripción
Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The first module in this series is Advanced Tactics: World War II, which allows gamers to hop into a Panzer and storm across Europe. Complete with a streamlined interface and an addicting style of gameplay, Advanced Tactics offers a unique and infinitely replayable experience for any strategy fan. Depending on the scenario, you can decide what your towns should produce, which HQs receive reinforcements, how your chain of command is formed, what sort of troop and equipment mix you put in each unit, if you use air, land, or sea strategies or maybe even call in the paratroopers – the possibilities are endless! Almost any type of strategy or tactic and be used effectively in Advanced Tactics.
To round out Advanced Tactics’ replayability, it also features a powerful scenario editor that allows gamers to recreate their favorite historical scenarios or simply fabricate their own fictional conflicts. World War 2 buffs will enjoy Advanced Tactics’ numerous scenarios from the period like: Gothic Line, Afrika Korps, the Russian Front, Endsieg, and more. Furthermore, for players with only the time to play and not create their own scenarios there is a powerful and easy-to-use random scenario generator that will keep gameplay fresh with minimum user input to create new missions and campaigns.
Scenarios 
WWII 
Der Endsieg 1944 
Russia 1941 
Russia 1942 
Ardennes 1944 
Gothic 1944 
Africa 1941 
Pacific 1941 
Europe 1939 
Fictional 
Blitzkrieg 
2nd Civil War 
End of a Union (Future EU vs. United Caliphate vs. Russia) 
Risk for Three 
Adventure Island 
The Last Stand 
Random Towns 
European Diplomacy 
USA Pickem 
”Even Steven” 
Two Roads 
PBEM Duel 
Clash of Steel 
Three Ladder Scenarios 
Five Tutorial and Training Scenarios 
Infinite Randomly Generated Maps and Scenarios for Extreme Replayability! 
Game Features 
Random map and scenario generator with optional shroud of darkness and mirror map functionality, infinitely replayable! 
A Wargame Construction Kit-like editor allowing you to make any wargame scenario you like. 
Realistic Supply System that can be harassed by damaging bridges and ports or by interdicting enemy supply lanes with your navy or airpower 
Customizable Chain of Command 
Excellent PBEM cheat prevention mechanism not even re-installing the game will let you cheat. 
Detailed, but fully automated mini battles, with results that show you what’s happened during the battle. 
Engineers can construct rods and fortifications, blow bridges and build airfields 
Aircraft can paradrop, airlift, airsupply, air attack, bomb and do air recon missions 
Excellent Fog of War, depending on your recon level you have full information, partial information or almost no information on enemy units and hexes. 
You can control what all your towns and cities produce. 
Up to 4 research level for almost all equipment; possible to upgrade existing equipment both in service and on production lines. 
Three (3) Great Operational scale WWII scenarios: Ardennes ’44, Africa ’41 and Ghothic Line ‘44 
Two (2) Full Theater WWII Eastern Front scenarios for 1941 and 1942 
A 3 player Europe 1945 scenario giving the Germans a last chance due to the Soviets advancing on the Allies 
Fictional USA and Europe map scenarios, as well as a Diplomacy style scenario 
History Screen in which you can review all moved the enemy made in his turn 
Not just limited to 2 players, scenarios for up to 9 players are included 
Very customizable units; you decide the weapon mix of you divisions! 
Command forces on land, sea and in the air 
... and many more! 
 
 
Game Data
Complexity: Beginner to Advanced, depending on scenario 
Field of Play: Operational and Strategic 
Historical Period: World War II, Modern, Fictional 
Unit Scale: Variable 
Game Play: Turn based 
Players: 1 – 9+ (scenarios for up to 9 players included) 
AI: Yes 
TCP/IP: No 
PBEM: Yes, with Password Protection and Replay 
Game Editor: Yes, Extensive and includes Random Map and Scenario Creation
  
 Requirements
Windows XP/Vista 
Pentium 1.5 GHZ required 
512 MB RAM 
165 MB of Free HDD space 
Video/Graphics: software accelerated